# zed

Published articles for zed.

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## Python Toolchain and Virtual Environment Improvements in Zed

DevFeed: [Python Toolchain and Virtual Environment Improvements in Zed](<https://devfeed.tech/articles/making-python-in-zed-fun-13514.md>)

Original publisher: [Read original article](<https://zed.dev/blog/making-python-in-zed-fun>)

Author: Katie Geer, Piotr Osiewicz

Published: 2025-10-02T00:00:00Z

Content type: release

Language: en

Sources: [Zed Industries - Blog](<https://devfeed.tech/sources/zed-industries-blog.md>)

Topics: [Python](<https://devfeed.tech/topics/python.md>), [toolchain](<https://devfeed.tech/topics/toolchain.md>), [ide](<https://devfeed.tech/topics/ide.md>)

Tags: [configuration](<https://devfeed.tech/tags/configuration.md>), [python](<https://devfeed.tech/tags/python.md>), [toolchain](<https://devfeed.tech/tags/toolchain.md>), [zed](<https://devfeed.tech/tags/zed.md>)

### AI overview

Zed describes improvements to its Python support, including automatic virtual-environment detection, per-subproject toolchains for monorepos, and separate language servers for each toolchain. It also makes Basedpyright the default LSP and supports ty and Ruff out of the box.

### Source excerpt

Less wrestling with settings.json == more coding.

## Zed for Windows Progress Update

DevFeed: [Zed for Windows Progress Update](<https://devfeed.tech/articles/zed-for-windows-what-s-taking-so-long-13568.md>)

Original publisher: [Read original article](<https://zed.dev/blog/windows-progress-report>)

Author: Max Brunsfeld

Published: 2025-08-19T00:00:00Z

Content type: article

Language: en

Sources: [Zed Industries - Blog](<https://devfeed.tech/sources/zed-industries-blog.md>)

Topics: [Windows](<https://devfeed.tech/topics/windows.md>), [DirectX](<https://devfeed.tech/topics/directx.md>), [GPU](<https://devfeed.tech/topics/gpu.md>), [shaders](<https://devfeed.tech/topics/shaders.md>)

Tags: [directx](<https://devfeed.tech/tags/directx.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [shaders](<https://devfeed.tech/tags/shaders.md>), [windows](<https://devfeed.tech/tags/windows.md>), [zed](<https://devfeed.tech/tags/zed.md>)

### AI overview

Zed's Windows team reports progress on a DirectX 11 rendering backend intended to avoid Vulkan compatibility issues and reduce memory use. The work also involved shader debugging, a switch from Direct2D to DirectWrite for glyph rasterization, and investigation of GPU-memory allocation failures.

### Source excerpt

An update on what the Zed for Windows team has been doing in July and August.

## Why Zed Uses Its Own Vim Mode Instead of Embedding Neovim

DevFeed: [Why Zed Uses Its Own Vim Mode Instead of Embedding Neovim](<https://devfeed.tech/articles/why-not-just-embed-neovim-13579.md>)

Original publisher: [Read original article](<https://zed.dev/blog/zed-decoded-vim>)

Author: Thorsten Ball, Conrad Irwin

Published: 2024-06-13T00:00:00Z

Content type: article

Language: en

Sources: [Zed Industries - Blog](<https://devfeed.tech/sources/zed-industries-blog.md>)

Topics: [Neovim](<https://devfeed.tech/topics/neovim.md>), [Vim](<https://devfeed.tech/topics/vim.md>)

Tags: [video](<https://devfeed.tech/tags/video.md>), [vim](<https://devfeed.tech/tags/vim.md>), [zed](<https://devfeed.tech/tags/zed.md>)

### AI overview

A Zed Decoded article discusses Zed's Vim mode, including its supported features, limitations, and the reasons Zed does not embed Neovim.

### Source excerpt

In this episode of Zed Decoded, Thorsten talks Conrad about Zed's Vim mode and asks him: why not just embed Neovim?

## Zed Code Editor as an Atom reincarnation

DevFeed: [Zed Code Editor as an Atom reincarnation](<https://devfeed.tech/articles/zed-code-editor-as-an-atom-reincarnation-27707.md>)

Original publisher: [Read original article](<https://gagor.pro/2024/03/zed-code-editor-as-an-atom-reincarnation/>)

Author: Tom

Published: 2024-03-19T00:00:00Z

Content type: opinion

Language: en

Sources: [Tomasz Gągor](<https://devfeed.tech/sources/tomasz-gagor.md>)

Topics: [Code](<https://devfeed.tech/topics/code.md>), [Rust](<https://devfeed.tech/topics/rust.md>), [configuration](<https://devfeed.tech/topics/configuration.md>)

Tags: [atom-reincarnation](<https://devfeed.tech/tags/atom-reincarnation.md>), [code](<https://devfeed.tech/tags/code.md>), [configuration](<https://devfeed.tech/tags/configuration.md>), [customization](<https://devfeed.tech/tags/customization.md>), [editor](<https://devfeed.tech/tags/editor.md>), [macos](<https://devfeed.tech/tags/macos.md>), [macos-code-editor](<https://devfeed.tech/tags/macos-code-editor.md>), [rust](<https://devfeed.tech/tags/rust.md>), [rust-code-editor](<https://devfeed.tech/tags/rust-code-editor.md>), [speed](<https://devfeed.tech/tags/speed.md>), [tools](<https://devfeed.tech/tags/tools.md>), [zed](<https://devfeed.tech/tags/zed.md>), [zed-code-editor](<https://devfeed.tech/tags/zed-code-editor.md>), [zed-configuration](<https://devfeed.tech/tags/zed-configuration.md>), [zed-vs-atom](<https://devfeed.tech/tags/zed-vs-atom.md>)

### AI overview

The author compares Zed with Atom and VS Code, describing Zed as a Rust-built editor focused on speed. They find it promising as an Atom-like editor but not yet a replacement for their customized VS Code setup.

### Source excerpt

Discover how Zed, a fast and efficient code editor built in Rust, aims to recapture the essence of Atom, with a focus on speed and customization.

## Zed is now open source

DevFeed: [Zed is now open source](<https://devfeed.tech/articles/zed-is-now-open-source-13583.md>)

Original publisher: [Read original article](<https://zed.dev/blog/zed-is-now-open-source>)

Author: Nathan Sobo

Published: 2024-01-24T00:00:00Z

Content type: release

Language: en

Sources: [Zed Industries - Blog](<https://devfeed.tech/sources/zed-industries-blog.md>)

Topics: [Open Source](<https://devfeed.tech/topics/open-source.md>), [GNU General Public License](<https://devfeed.tech/topics/gpl.md>), [GitHub](<https://devfeed.tech/topics/github.md>)

Tags: [github](<https://devfeed.tech/tags/github.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [zed](<https://devfeed.tech/tags/zed.md>)

### AI overview

Zed announced that its editor code is now open source under the GPL, while its server-side components use the AGPL. Its GPUI framework is available under the Apache 2 license, and the project's code is hosted on GitHub.

### Source excerpt

We hope you'll join us in our mission to fundamentally advance software collaboration.

## Zed's AI Assistant Helps With Code Documentation and Template Migration

DevFeed: [Zed's AI Assistant Helps With Code Documentation and Template Migration](<https://devfeed.tech/articles/ai-continues-to-impress-13417.md>)

Original publisher: [Read original article](<https://zed.dev/blog/ai-continues-to-impress>)

Author: Marshall Bowers

Published: 2024-01-22T00:00:00Z

Content type: opinion

Language: en

Sources: [Zed Industries - Blog](<https://devfeed.tech/sources/zed-industries-blog.md>)

Topics: [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [coding](<https://devfeed.tech/topics/coding.md>), [context](<https://devfeed.tech/topics/context.md>), [Code](<https://devfeed.tech/topics/code.md>), [migration](<https://devfeed.tech/topics/migration.md>), [Software](<https://devfeed.tech/topics/software.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [code](<https://devfeed.tech/tags/code.md>), [coding](<https://devfeed.tech/tags/coding.md>), [context](<https://devfeed.tech/tags/context.md>), [docs](<https://devfeed.tech/tags/docs.md>), [migration](<https://devfeed.tech/tags/migration.md>), [zed](<https://devfeed.tech/tags/zed.md>)

### AI overview

The author describes using Zed's built-in AI assistant for coding tasks, including copying documentation comments between structs and rewriting HTML into a new DSL. They report that the assistant also helped substantially with migrating templates from Tera to Auk.

### Source excerpt

A look at how Zed's AI assistant can be used to impressive effect.