# arcade

An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## CleanSheet Soccer 2 Takes The Pitch On Quest Today

DevFeed: [CleanSheet Soccer 2 Takes The Pitch On Quest Today](<https://devfeed.tech/articles/cleansheet-soccer-2-takes-the-pitch-on-quest-today-41427.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/cleansheet-soccer-2-takes-the-pitch-on-quest-today/>)

Author: James Tocchio

Published: 2026-09-17T19:46:15Z

Content type: news

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [arcade](<https://devfeed.tech/topics/arcade.md>), [Meta](<https://devfeed.tech/topics/meta.md>)

Tags: [block](<https://devfeed.tech/tags/block.md>), [developers](<https://devfeed.tech/tags/developers.md>), [game](<https://devfeed.tech/tags/game.md>), [games](<https://devfeed.tech/tags/games.md>), [meta](<https://devfeed.tech/tags/meta.md>), [play](<https://devfeed.tech/tags/play.md>), [release](<https://devfeed.tech/tags/release.md>), [stop](<https://devfeed.tech/tags/stop.md>), [training](<https://devfeed.tech/tags/training.md>), [vr-gaming](<https://devfeed.tech/tags/vr-gaming.md>)

### AI overview

CleanSheet Soccer 2, a goalkeeper-focused arcade soccer game from Incisiv, has been released on Meta Quest. The Quest version costs $24.99 and was previously available only on PlayStation VR2.

### Source excerpt

A new goalkeeping soccer game, CleanSheet Soccer 2, arrived on Quest today.

## Squingle Arcade Is Available Now For Free On PC VR

DevFeed: [Squingle Arcade Is Available Now For Free On PC VR](<https://devfeed.tech/articles/squingle-arcade-is-available-now-for-free-on-pc-vr-17308.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/squingle-arcade-available-now-on-pcvr/>)

Author: Mike Johnson

Published: 2026-09-10T00:14:39Z

Content type: news

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [arcade](<https://devfeed.tech/topics/arcade.md>), [Mazes](<https://devfeed.tech/topics/maze.md>), [pc](<https://devfeed.tech/topics/pc.md>)

Tags: [free](<https://devfeed.tech/tags/free.md>), [leaderboards](<https://devfeed.tech/tags/leaderboards.md>), [multiplayer](<https://devfeed.tech/tags/multiplayer.md>), [orbs](<https://devfeed.tech/tags/orbs.md>), [pc](<https://devfeed.tech/tags/pc.md>), [puzzle](<https://devfeed.tech/tags/puzzle.md>), [vr-gaming](<https://devfeed.tech/tags/vr-gaming.md>)

### AI overview

Squingle Arcade, a free-to-play quickplay version of the fluid-maze puzzle game Squingle, is now available on SteamVR and Quest. It includes more than 60 levels, asynchronous multiplayer, ghost racing, leaderboards, and scalable mazes.

### Source excerpt

Squingle Arcade, the follow up to the original fluid-maze-navigating puzzle game Squingle, is out now for PC VR.

## Trump Administration takes down Tetris clone after company warns it takes copyright violation 'very seriously'

DevFeed: [Trump Administration takes down Tetris clone after company warns it takes copyright violation 'very seriously'](<https://devfeed.tech/articles/trump-administration-takes-down-tetris-clone-after-company-warns-it-takes-copyright-violation-very-seriously-15082.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/trump-administration-takes-down-tetris-clone-after-company-warns-it-takes-copyright-violation-very-seriously->)

Author: Bryant Francis

Published: 2026-09-09T15:36:38Z

Content type: news

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [arcade](<https://devfeed.tech/topics/arcade.md>), [browser](<https://devfeed.tech/topics/browser.md>)

Tags: [browser](<https://devfeed.tech/tags/browser.md>), [games](<https://devfeed.tech/tags/games.md>), [intellectual-property](<https://devfeed.tech/tags/intellectual-property.md>), [trump](<https://devfeed.tech/tags/trump.md>)

### AI overview

The White House removed Build the Wall, a Tetris-like browser game, days after The Tetris Company said it was not involved and took copyright infringement seriously. The reason for the removal is unknown.

### Source excerpt

Build The Wall has been knocked down.

## Loony Laps Is a Toy Car Racing Game Coming to Quest 3 in Q1 2027

DevFeed: [Loony Laps Is a Toy Car Racing Game Coming to Quest 3 in Q1 2027](<https://devfeed.tech/articles/loony-laps-brings-tiny-cars-big-chaos-to-quest-3-in-2027-17286.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/loony-laps-brings-tiny-cars-big-chaos-to-quest-3-in-2027/>)

Author: James Tocchio

Published: 2026-09-03T23:35:19Z

Content type: news

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [arcade](<https://devfeed.tech/topics/arcade.md>), [racing-game](<https://devfeed.tech/topics/racing-game.md>)

Tags: [loops](<https://devfeed.tech/tags/loops.md>), [play](<https://devfeed.tech/tags/play.md>), [release](<https://devfeed.tech/tags/release.md>), [toys](<https://devfeed.tech/tags/toys.md>), [vr-gaming](<https://devfeed.tech/tags/vr-gaming.md>)

### AI overview

Loony Laps is a solo-developed arcade toy racing game for Quest 3 and Quest 3S, planned for release in Q1 2027. It features handcrafted tracks, customizable die-cast-style cars, and VR and mixed-reality play.

### Source excerpt

The solo-developed Loony Laps is an arcade toy racer for VR and mixed reality coming to Quest 3 headsets next year.

## Vertigo Rush Impressions: Charming Parkour Racing That Needs To Find Its Rhythm

DevFeed: [Vertigo Rush Impressions: Charming Parkour Racing That Needs To Find Its Rhythm](<https://devfeed.tech/articles/vertigo-rush-impressions-charming-parkour-racing-that-needs-to-find-its-rhythm-17319.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/vertigo-rush-impressions-charming-parkour-racing-that-needs-to-find-its-rhythm/>)

Author: Pete Austin

Published: 2026-08-27T15:24:26Z

Content type: opinion

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [racing-game](<https://devfeed.tech/topics/racing-game.md>), [arcade](<https://devfeed.tech/topics/arcade.md>)

Tags: [games](<https://devfeed.tech/tags/games.md>), [platforms](<https://devfeed.tech/tags/platforms.md>), [vr-gaming](<https://devfeed.tech/tags/vr-gaming.md>)

### AI overview

An impression of Vertigo Rush, an arcade-style parkour racing game by SumaLab for Meta Quest and Steam. Its arm-swinging locomotion, vertical courses, traversal abilities, and weapon system create a promising premise, but the movement currently feels overly finicky and disrupts momentum.

### Source excerpt

Vertigo Rush is an arcade-style racer with a twist, using arm-swing locomotion to complete parkour-inspired urban race tracks in a picturesque dieselpunk setting.

## Game Builder Tutorial 1: Build a 2D Platformer -- Duke's Coffee Run

DevFeed: [Game Builder Tutorial 1: Build a 2D Platformer -- Duke's Coffee Run](<https://devfeed.tech/articles/game-builder-tutorial-1-build-a-2d-platformer-duke-s-coffee-run-19309.md>)

Original publisher: [Read original article](<https://www.codenameone.com/blog/game-builder-2d-platformer/>)

Author: Shai Almog

Published: 2026-06-25T00:00:00Z

Content type: tutorial

Language: en

Sources: [CodeName One](<https://devfeed.tech/sources/codename-one.md>)

Topics: [Tutorial](<https://devfeed.tech/topics/tutorial.md>), [Code](<https://devfeed.tech/topics/code.md>), [Java](<https://devfeed.tech/topics/java.md>), [arcade](<https://devfeed.tech/topics/arcade.md>)

Tags: [building](<https://devfeed.tech/tags/building.md>), [code](<https://devfeed.tech/tags/code.md>), [guide](<https://devfeed.tech/tags/guide.md>), [java](<https://devfeed.tech/tags/java.md>), [play](<https://devfeed.tech/tags/play.md>), [points](<https://devfeed.tech/tags/points.md>), [project](<https://devfeed.tech/tags/project.md>), [tutorial](<https://devfeed.tech/tags/tutorial.md>)

### AI overview

A code-included tutorial for building a playable 2D platformer with the Codename One Game Builder. It covers importing an animated Duke sprite sheet, designing a level, using generated level data and companion code, and implementing win and lose behavior.

### Source excerpt

A complete, code-included walkthrough that builds a playable 2D platformer with the Codename One Game Builder -- importing an animated Duke sprite sheet, designing the level, and the win/lose code.

## SpaceDeck X is coming to an arcade cabinet

DevFeed: [SpaceDeck X is coming to an arcade cabinet](<https://devfeed.tech/articles/spacedeck-x-is-coming-to-an-arcade-cabinet-37357.md>)

Original publisher: [Read original article](<https://muffinman.io/blog/spacedeck-x-on-arcade-cabinet/>)

Author: Stanko

Published: 2026-05-21T00:00:00Z

Content type: release

Language: en

Sources: [Stanko Tadić](<https://devfeed.tech/sources/stanko-tadic.md>)

Topics: [arcade](<https://devfeed.tech/topics/arcade.md>), [3D](<https://devfeed.tech/topics/3d.md>), [JavaScript](<https://devfeed.tech/topics/javascript.md>), [pixel](<https://devfeed.tech/topics/pixel.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [3d-printing](<https://devfeed.tech/tags/3d-printing.md>), [game](<https://devfeed.tech/tags/game.md>), [javascript](<https://devfeed.tech/tags/javascript.md>), [pixel-art](<https://devfeed.tech/tags/pixel-art.md>), [release](<https://devfeed.tech/tags/release.md>), [steam](<https://devfeed.tech/tags/steam.md>)

### AI overview

The article announces that SpaceDeck X will be released on a physical arcade cabinet at Blast Galaxy in Amsterdam on June 14, with a release party and high-score tournament. The author also describes a 3D-printed trophy modeled in JavaScript with Replicad and mentions work toward a Steam release.

### Source excerpt

I want your coins! I'm making a game. It is called SpaceDeck X and you can try it online. But thanks to Amsterdam Indie Arcade, it will be available on a physical arcade cabinet at Blast Galaxy. It will be released on the 14th of June with a small release party and hi-score tournament. If you are in Amsterdam, be sure to come and check it out. It will be available for the next two months, then a new indie game will take its place. Hi-Score Tournament # We are going to organize a hi-score tournament. The Indie Arcade organizer asked me if I could come up with a fun prize for the winner, so I did: I designed and 3D printed the main player ship from the game on a little pedestal. It was super fun figuring out how to bring my pixel art to the real world and break it down for 3D printing. The model is made in JavaScript using Replicad. Come and claim the trophy on the 14th! Steam Release # The arcade release is just a pit stop. I'm actively working towards a Steam release, so stay tuned!

## Introducing Scanfrog: Dodge Container Vulnerabilities

DevFeed: [Introducing Scanfrog: Dodge Container Vulnerabilities](<https://devfeed.tech/articles/introducing-scanfrog-dodge-container-vulnerabilities-13120.md>)

Original publisher: [Read original article](<https://www.chainguard.dev/unchained/introducing-scanfrog-dodge-container-vulnerabilities>)

Published: 2025-07-30T00:00:00Z

Content type: article

Language: en

Sources: [Chainguard: Unchained](<https://devfeed.tech/sources/chainguard-unchained.md>)

Topics: [Containers](<https://devfeed.tech/topics/containers.md>), [vulnerability scanning](<https://devfeed.tech/topics/vulnerability-scanning.md>), [vulnerability management](<https://devfeed.tech/topics/vulnerability-management.md>), [grype](<https://devfeed.tech/topics/grype.md>), [chainguard](<https://devfeed.tech/topics/chainguard.md>), [chainguard containers](<https://devfeed.tech/topics/chainguard-containers.md>), [Security](<https://devfeed.tech/topics/security.md>), [Terminal](<https://devfeed.tech/topics/terminal.md>), [arcade](<https://devfeed.tech/topics/arcade.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>)

Tags: [anchore](<https://devfeed.tech/tags/anchore.md>), [chainguard](<https://devfeed.tech/tags/chainguard.md>), [chainguard-containers](<https://devfeed.tech/tags/chainguard-containers.md>), [container](<https://devfeed.tech/tags/container.md>), [container-image](<https://devfeed.tech/tags/container-image.md>), [container-image-vulnerabilities](<https://devfeed.tech/tags/container-image-vulnerabilities.md>), [container-images](<https://devfeed.tech/tags/container-images.md>), [containers](<https://devfeed.tech/tags/containers.md>), [free](<https://devfeed.tech/tags/free.md>), [games](<https://devfeed.tech/tags/games.md>), [grype](<https://devfeed.tech/tags/grype.md>), [management](<https://devfeed.tech/tags/management.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [scanfrog](<https://devfeed.tech/tags/scanfrog.md>), [security](<https://devfeed.tech/tags/security.md>), [terminal](<https://devfeed.tech/tags/terminal.md>), [vulnerabilities](<https://devfeed.tech/tags/vulnerabilities.md>), [vulnerability-scanner](<https://devfeed.tech/tags/vulnerability-scanner.md>), [vulnerability-scanning](<https://devfeed.tech/tags/vulnerability-scanning.md>)

### AI overview

Scanfrog is a Frogger-style terminal game that turns vulnerabilities found in a container image into game obstacles. It uses Grype, a free and open-source vulnerability scanner, to create levels based on vulnerability-scanning results and illustrates why reducing vulnerabilities improves software security.

### Source excerpt

Scanfrog is a Frogger-style game created by one of Chainguard's engineers to showcase how difficult it can be to dodge vulnerabilities in containers.

## Exploiting a custom tetris game in CSAW Quals 2020

DevFeed: [Exploiting a custom tetris game in CSAW Quals 2020](<https://devfeed.tech/articles/exploiting-a-custom-tetris-game-in-csaw-quals-2020-39679.md>)

Original publisher: [Read original article](<https://mahaloz.re/2020/09/13/csaw-quals-2020-blox.html>)

Published: 2020-09-13T00:00:00Z

Content type: tutorial

Language: en

Sources: [mahaloz.re](<https://devfeed.tech/sources/mahaloz-re.md>)

Topics: [Code](<https://devfeed.tech/topics/code.md>), [arcade](<https://devfeed.tech/topics/arcade.md>), [Ghidra](<https://devfeed.tech/topics/ghidra.md>), [Reconnaissance](<https://devfeed.tech/topics/recon.md>), [Script](<https://devfeed.tech/topics/script.md>)

Tags: [ctf](<https://devfeed.tech/tags/ctf.md>), [game](<https://devfeed.tech/tags/game.md>), [ghidra](<https://devfeed.tech/tags/ghidra.md>), [pwn](<https://devfeed.tech/tags/pwn.md>), [reversing](<https://devfeed.tech/tags/reversing.md>), [solve](<https://devfeed.tech/tags/solve.md>), [writeup](<https://devfeed.tech/tags/writeup.md>)

### AI overview

This writeup explains how a custom Tetris game in CSAW Quals 2020 was analyzed and exploited. The challenge involved discovering cheat-piece placements, obtaining the binary, reverse-engineering its checks, and using an out-of-bounds write to obtain a partial write primitive and ultimately the flag.

### Source excerpt

Pwning a custom Tetris game through an out-of-bounds write to memory through block manipulation and changes to the `.text` segment.