# Human-Computer Interaction and Visualization

A computing research area focused on human-computer interaction, interactive visualization, visual analytics, and user-interface technologies.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Funding grants for new research into AI and teen development

DevFeed: [Funding grants for new research into AI and teen development](<https://devfeed.tech/articles/funding-grants-for-new-research-into-ai-and-teen-development-6677.md>)

Original publisher: [Read original article](<https://openai.com/index/teen-development-research-grants>)

Published: 2026-09-08T09:00:00Z

Content type: article

Language: en

Sources: [OpenAI News](<https://devfeed.tech/sources/openai-news.md>)

Topics: [AI Chat](<https://devfeed.tech/topics/ai-chat.md>), [Responsibility & Safety](<https://devfeed.tech/topics/responsibility-safety.md>), [Human-Computer Interaction and Visualization](<https://devfeed.tech/topics/human-computer-interaction-and-visualization.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [generative-ai](<https://devfeed.tech/tags/generative-ai.md>), [openai](<https://devfeed.tech/tags/openai.md>), [research](<https://devfeed.tech/tags/research.md>), [safety](<https://devfeed.tech/tags/safety.md>)

### AI overview

OpenAI is committing $5 million for independent research into how generative AI affects teenagers' development, well-being, and safety. The program invites interdisciplinary studies of AI use, developmental outcomes, and safeguards.

### Source excerpt

Apply now for OpenAI's $5 million grant program supporting independent research on how generative AI affects teen development, well-being, and safety.

## AgentHands: Generating interactive hand gestures for spatially grounded agent conversations in XR

DevFeed: [AgentHands: Generating interactive hand gestures for spatially grounded agent conversations in XR](<https://devfeed.tech/articles/agenthands-generating-interactive-hand-gestures-for-spatially-grounded-agent-conversations-in-xr-6747.md>)

Original publisher: [Read original article](<https://research.google/blog/agenthands-generating-interactive-hand-gestures-for-spatially-grounded-agent-conversations-in-xr/>)

Published: 2026-08-25T19:10:59Z

Content type: article

Language: en

Sources: [The latest research from Google](<https://devfeed.tech/sources/the-latest-research-from-google.md>)

Topics: [Human-Computer Interaction and Visualization](<https://devfeed.tech/topics/human-computer-interaction-and-visualization.md>), [AI Bots](<https://devfeed.tech/topics/ai-bots.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [ai-agents](<https://devfeed.tech/tags/ai-agents.md>), [android-xr](<https://devfeed.tech/tags/android-xr.md>), [human-computer-interaction-and-visualization](<https://devfeed.tech/tags/human-computer-interaction-and-visualization.md>), [llm](<https://devfeed.tech/tags/llm.md>), [machine-intelligence](<https://devfeed.tech/tags/machine-intelligence.md>), [multimodal](<https://devfeed.tech/tags/multimodal.md>), [research-prototype](<https://devfeed.tech/tags/research-prototype.md>)

### AI overview

AgentHands is an LLM-powered XR research prototype that adds synchronized hand gestures to conversational agents for spatially grounded guidance in physical tasks.

### Source excerpt

Human-Computer Interaction and Visualization

## Deque and Microsoft: Two decades of shaping the future of accessibility

DevFeed: [Deque and Microsoft: Two decades of shaping the future of accessibility](<https://devfeed.tech/articles/deque-and-microsoft-two-decades-of-shaping-the-future-of-accessibility-9430.md>)

Original publisher: [Read original article](<https://www.deque.com/blog/deque-and-microsoft-two-decades-of-shaping-the-future-of-accessibility/>)

Author: Preety Kumar

Published: 2026-08-25T12:33:31Z

Content type: article

Language: en

Sources: [Deque](<https://devfeed.tech/sources/deque.md>)

Topics: [Accessibility](<https://devfeed.tech/topics/accessibility.md>), [Microsoft](<https://devfeed.tech/topics/microsoft.md>), [software-development](<https://devfeed.tech/topics/software-development.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [AI Development](<https://devfeed.tech/topics/ai-development.md>), [Human-Computer Interaction and Visualization](<https://devfeed.tech/topics/human-computer-interaction-and-visualization.md>)

Tags: [accessibility](<https://devfeed.tech/tags/accessibility.md>), [accessibility-tools](<https://devfeed.tech/tags/accessibility-tools.md>), [ai](<https://devfeed.tech/tags/ai.md>), [axe-core](<https://devfeed.tech/tags/axe-core.md>), [company-news-and-updates](<https://devfeed.tech/tags/company-news-and-updates.md>), [development](<https://devfeed.tech/tags/development.md>), [digital-experiences](<https://devfeed.tech/tags/digital-experiences.md>), [human-computer-interaction](<https://devfeed.tech/tags/human-computer-interaction.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [partnership](<https://devfeed.tech/tags/partnership.md>), [software-development](<https://devfeed.tech/tags/software-development.md>), [web-accessibility](<https://devfeed.tech/tags/web-accessibility.md>)

### AI overview

Deque and Microsoft's nearly two-decade accessibility partnership is presented as a collaboration focused on embedding accessibility throughout software development. The article discusses how AI-assisted development, regulation, and digital accessibility are converging, and argues that accessibility should be considered from the first prompt. It also highlights the disability community's expertise in human-computer interaction as technically important for building more robust and reliable AI systems.

### Source excerpt

What started nearly two decades ago as conversations between two people passionate about improving accessibility across Microsoft's digital experiences has grown into a lasting partnership built on shared learning, mutual respect, and a common belief that accessibility should be built into every stage of software development. The post Deque and Microsoft: Two decades of shaping the future of accessibility appeared first on Deque.

## Vibe Coding XR: Accelerating AI + XR prototyping with XR Blocks and Gemini

DevFeed: [Vibe Coding XR: Accelerating AI + XR prototyping with XR Blocks and Gemini](<https://devfeed.tech/articles/vibe-coding-xr-accelerating-ai-xr-prototyping-with-xr-blocks-and-gemini-6926.md>)

Original publisher: [Read original article](<https://research.google/blog/vibe-coding-xr-accelerating-ai-xr-prototyping-with-xr-blocks-and-gemini/>)

Published: 2026-03-25T09:14:00Z

Content type: article

Language: en

Sources: [The latest research from Google](<https://devfeed.tech/sources/the-latest-research-from-google.md>)

Topics: [Vibe coding](<https://devfeed.tech/topics/vibe-coding.md>), [Android XR](<https://devfeed.tech/topics/android-xr.md>), [WebXR](<https://devfeed.tech/topics/webxr.md>), [3D web development](<https://devfeed.tech/topics/3d-web-development.md>), [Human-Computer Interaction and Visualization](<https://devfeed.tech/topics/human-computer-interaction-and-visualization.md>), [long-context](<https://devfeed.tech/topics/long-context.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [creative technology](<https://devfeed.tech/topics/creative-technology.md>), [Google](<https://devfeed.tech/topics/google.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [3d-web-development](<https://devfeed.tech/tags/3d-web-development.md>), [ai](<https://devfeed.tech/tags/ai.md>), [android-xr](<https://devfeed.tech/tags/android-xr.md>), [gemini](<https://devfeed.tech/tags/gemini.md>), [google](<https://devfeed.tech/tags/google.md>), [human-computer-interaction](<https://devfeed.tech/tags/human-computer-interaction.md>), [human-computer-interaction-and-visualization](<https://devfeed.tech/tags/human-computer-interaction-and-visualization.md>), [language-models](<https://devfeed.tech/tags/language-models.md>), [long-context](<https://devfeed.tech/tags/long-context.md>), [machine-intelligence](<https://devfeed.tech/tags/machine-intelligence.md>), [prototyping](<https://devfeed.tech/tags/prototyping.md>), [vibe-coding](<https://devfeed.tech/tags/vibe-coding.md>), [visualization](<https://devfeed.tech/tags/visualization.md>)

### AI overview

Google Research presents Vibe Coding XR, a rapid-prototyping workflow that combines Gemini Canvas with the open-source XR Blocks framework to turn natural-language prompts into interactive, physics-aware WebXR applications for Android XR. The workflow supports desktop simulation in Chrome and enables creators to test spatial interactions before deploying to headsets.

### Source excerpt

Human-Computer Interaction and Visualization

## Beyond one-on-one: Authoring, simulating, and testing dynamic human-AI group conversations

DevFeed: [Beyond one-on-one: Authoring, simulating, and testing dynamic human-AI group conversations](<https://devfeed.tech/articles/beyond-one-on-one-authoring-simulating-and-testing-dynamic-human-ai-group-conversations-6751.md>)

Original publisher: [Read original article](<https://research.google/blog/beyond-one-on-one-authoring-simulating-and-testing-dynamic-human-ai-group-conversations/>)

Published: 2026-02-10T18:30:00Z

Content type: article

Language: en

Sources: [The latest research from Google](<https://devfeed.tech/sources/the-latest-research-from-google.md>)

Topics: [Human-Computer Interaction and Visualization](<https://devfeed.tech/topics/human-computer-interaction-and-visualization.md>), [Conversational AI](<https://devfeed.tech/topics/conversational-ai.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>), [real-time](<https://devfeed.tech/topics/real-time.md>), [Script](<https://devfeed.tech/topics/script.md>)

Tags: [conversational-ai](<https://devfeed.tech/tags/conversational-ai.md>), [developers](<https://devfeed.tech/tags/developers.md>), [guides](<https://devfeed.tech/tags/guides.md>), [human-computer-interaction](<https://devfeed.tech/tags/human-computer-interaction.md>), [human-computer-interaction-and-visualization](<https://devfeed.tech/tags/human-computer-interaction-and-visualization.md>), [machine-intelligence](<https://devfeed.tech/tags/machine-intelligence.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [workflow](<https://devfeed.tech/tags/workflow.md>)

### AI overview

Google presents DialogLab, an open-source prototyping framework for authoring, simulating, and testing dynamic human-AI group conversations. It combines structured scripting with real-time improvisation and supports configuration of personas, group structures, turn-taking rules, and narrative transitions.

### Source excerpt

Human-Computer Interaction and Visualization

## Bill Atkinson's 10 rules for making interfaces more human

DevFeed: [Bill Atkinson's 10 rules for making interfaces more human](<https://devfeed.tech/articles/bill-atkinson-s-10-rules-for-making-interfaces-more-human-9533.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/bill-atkinsons-10-rules-for-making-interfaces-more-human/>)

Author: Figma

Published: 2025-06-09T00:00:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Human-Computer Interaction and Visualization](<https://devfeed.tech/topics/human-computer-interaction-and-visualization.md>), [human computer interaction](<https://devfeed.tech/topics/human-computer-interaction.md>), [GUI](<https://devfeed.tech/topics/gui.md>), [Algorithms, Complexity](<https://devfeed.tech/topics/algorithms-complexity.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [real-time](<https://devfeed.tech/topics/real-time.md>), [cpu](<https://devfeed.tech/topics/cpu.md>)

Tags: [algorithms](<https://devfeed.tech/tags/algorithms.md>), [apple](<https://devfeed.tech/tags/apple.md>), [design](<https://devfeed.tech/tags/design.md>), [graphics](<https://devfeed.tech/tags/graphics.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [human-computer-interaction](<https://devfeed.tech/tags/human-computer-interaction.md>), [mac](<https://devfeed.tech/tags/mac.md>), [memory](<https://devfeed.tech/tags/memory.md>), [programming](<https://devfeed.tech/tags/programming.md>), [real-time](<https://devfeed.tech/tags/real-time.md>)

### AI overview

This article commemorates Apple engineer Bill Atkinson and presents 10 principles for making interfaces more human, drawing on his work on QuickDraw, MacPaint, and HyperCard. It emphasizes intuitive creative tools, human-computer interaction, efficient algorithms, and elegant solutions within severe hardware constraints.

### Source excerpt

We commemorate the Apple pioneer whose QuickDraw and HyperCard programs made the Macintosh intuitive enough for nearly anyone to use.

## Gina Wiley: My Journey So Far as a Senior Engineering Manager

DevFeed: [Gina Wiley: My Journey So Far as a Senior Engineering Manager](<https://devfeed.tech/articles/gina-wiley-my-journey-so-far-as-a-senior-engineering-manager-19713.md>)

Original publisher: [Read original article](<https://deliveroo.engineering/2025/02/20/my-journey-so-far.html>)

Author: Gina Wiley

Published: 2025-02-20T00:00:00Z

Content type: article

Language: en

Sources: [Deliveroo](<https://devfeed.tech/sources/deliveroo.md>)

Topics: [engineering-culture](<https://devfeed.tech/topics/engineering-culture.md>), [Human-Computer Interaction and Visualization](<https://devfeed.tech/topics/human-computer-interaction-and-visualization.md>), [Shared Responsibility Model](<https://devfeed.tech/topics/shared-responsibility-model.md>)

Tags: [career](<https://devfeed.tech/tags/career.md>), [culture](<https://devfeed.tech/tags/culture.md>), [engineering](<https://devfeed.tech/tags/engineering.md>), [engineering-culture](<https://devfeed.tech/tags/engineering-culture.md>), [experience](<https://devfeed.tech/tags/experience.md>), [growth](<https://devfeed.tech/tags/growth.md>), [human-computer-interaction](<https://devfeed.tech/tags/human-computer-interaction.md>), [journey](<https://devfeed.tech/tags/journey.md>), [saas](<https://devfeed.tech/tags/saas.md>), [team](<https://devfeed.tech/tags/team.md>)

### AI overview

Gina Wiley describes her path from studying information systems and human-computer interaction to engineering management at Deliveroo. She discusses consulting, DoorDash, Deliveroo's New Verticals team, and her views on supporting engineers through ownership, resources, and clear career expectations.

### Source excerpt

Could you introduce yourself and your role at Deliveroo? I'm Gina, I'm a Senior Engineering Manager at Deliveroo. I lead our Consumer Experience group in our New Verticals engineering team, and I've been at Deliveroo for five years. Could you walk us through your path to engineering management and what brought you to Deliveroo? I studied information systems at university and developed an interest in human-computer interaction. This field emphasises understanding users and translating business processes into technical requirements. I moved to San Francisco for a tech consulting role, where I worked on a large-scale, multi-country project replacing legacy systems with connected Software as a Service (SaaS) products. This cross-functional experience shaped my understanding of end-to-end business process transformation through technology. In 2017, I joined DoorDash's Business Applications team, working on partner onboarding and support processes, which introduced me to logistics and delivery tech during a pivotal time for the industry. In 2020, I moved to London to work at Deliveroo, initially supporting restaurant partner onboarding in the Restaurants engineering group. I now work in the New Verticals engineering group, focusing on launching grocery and retail propositions. We've recently introduced a lot of new features to support this growing space; so continuing to innovate and deliver at pace to keep up with the changing market has been an exciting challenge! Reflecting on the role of engineering manager here, what do you think is the most rewarding part of this role? I enjoy seeing engineers on the team take on new challenges and push themselves out of their comfort zone to reach their full potential, so I'll make sure that they get access to the right resources and opportunities so that they can continue to learn and grow. It's important to trust your people to reach their growth goals with the right opportunities. I believe (and have seen throughout my career) t

## Polymorphic Security Warnings May Reduce Habituation and Preserve User Adherence

DevFeed: [Polymorphic Security Warnings May Reduce Habituation and Preserve User Adherence](<https://devfeed.tech/articles/polymorphic-warnings-on-my-mind-36941.md>)

Original publisher: [Read original article](<https://shostack.org/blog/polymorphic-warnings-on-my-mind/>)

Author: Adam

Published: 2019-05-29T00:00:00Z

Content type: opinion

Language: en

Sources: [Shostack & Friends Blog](<https://devfeed.tech/sources/shostack-friends-blog.md>)

Topics: [Human-Computer Interaction and Visualization](<https://devfeed.tech/topics/human-computer-interaction-and-visualization.md>), [Security](<https://devfeed.tech/topics/security.md>), [Mobile](<https://devfeed.tech/topics/mobile.md>), [Users](<https://devfeed.tech/topics/users.md>)

Tags: [effectiveness](<https://devfeed.tech/tags/effectiveness.md>), [experiment](<https://devfeed.tech/tags/experiment.md>), [human-computer-interaction](<https://devfeed.tech/tags/human-computer-interaction.md>), [mobile](<https://devfeed.tech/tags/mobile.md>), [paper](<https://devfeed.tech/tags/paper.md>), [privacy](<https://devfeed.tech/tags/privacy.md>), [security](<https://devfeed.tech/tags/security.md>)

### AI overview

The article discusses research on habituation to security warnings. The reported experiments found that attention and adherence declined with repeated exposure, while polymorphic warnings reduced the decline and helped maintain adherence to privacy permission warnings.

### Source excerpt

The more we see it, the more we ignore it.